"Beyond the Serpentine Lock" Through Layout!

October 30, 2013
I'm now prepping the print version of "Beyond the Serpentine Lock" to get a proof, which will take a few weeks. The .pdf version is just about done, including the map file--here is a small part of a great map by Marco Morte, the primary cartographer and illustrator for this adventure.
 

Paizo Lists by Level

October 29, 2013

In a move that seems obvious, in retrospect, Paizo now lists all of their available adventures by PC level range: adventures for 3rd-level PCs all together, adventures for 4th-level PCs all together, and so on. This includes not only Paizo adventures, but third-party publisher adventures like those Run Amok Games produces. It’s always good to see my adventures listed in new ways!

The next step would be to have an “Adventure Path Frame” that would take a string of adventures that were...
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Relic Mechanics

October 24, 2013

This is the second of three blog posts about my first in-print article for Paizo, “Lost Relics of the Crusades.” I thought I’d discuss a bit about the process of developing the mechanics of my items. In part, this is the “meatiest” part, because the specific, mechanical effects are what the PCs apply every single time they use an item.

I had plenty of word count for all of these items. Most magic items must fit in a very small word count (such as the 300-word limit of Paizo’s R...


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Paizo's Author Listing

October 21, 2013

I’ve done a lot of work for Paizo recently, but they seem a little erratic about when they list authors for upcoming releases. I’m listed as an author for Champions of Balance, due out in February 2014.  But I’ve also done work for three products due out before then (specifically, Magical Marketplace due out in December 2013, and both Osirion, Legacy of Pharaohs and a new monster in Adventure Path #77 Herald of the Ivory Labyrinth, due out in January 2014) that are still listed as wri...


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Praise for The Emergency Character Collection

October 19, 2013

When I was updating the purchase links this week, I ran across a great review that I hadn’t seen before. Nathan C., one of the featured reviewers of RPGNow, gave The Emergency Character Collection five stars, mostly due to all the extra details I put into this. Or, in his words, “The great thing is that the writer doesn't just stop with throwing some character blocks in a book. He takes the time to explain other variants, build theories and slight alternatives. This little bit of extra ...


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Where to Get Run Amok

October 18, 2013

I’ve spent a little bit of time recently updating all the links on the Our Products page, so you can jump right to your online retailer of choice to get any of our five products (mostly, these were to add the Paizo links to recent products and D20PFSRD store links to all products). Everything seems to be clicking through fine. If you see something misdirected, please shoot me an email at runamokgames@gmail.com


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Five Stars for Kingdom of Toads!

October 17, 2013

Endzeitgeist, tireless reviewer and masterful guide to the sea of third-party Pathfinder products, has once again endorsed a Run Amok Games adventure with his top rating of five stars plus his seal of approval! He says: “Author Ron Lundeen tries his hand at one epic high-level adventure breathing the spirit of broad repercussions appropriate for the level and manages to provide a module that challenges beyond its statblock-builds and also offers some food for the mind. Mind you, that does...


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Quite a Weekend!

October 16, 2013
Although it's now early Wednesday, I'm still recovering from a monumental weekend. I not only ran my first marathon (the Chicago Marathon on Sunday), but I also completed my milestone for my longest Paizo project to date. My total project is about 41,000 words. For a milestone, you need to show progress by sending in at least a third or so of your words; I sent in about 20,000, so I've made a good start.

For this particular project, I also had to turn in a handful of completed magic items and ...
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Designing Relics

October 9, 2013

Now that my first in-print article for Paizo is out (“Lost Relics of the Crusades”), I thought I’d discuss a bit about the process of designing magic items for that article. I’ll break this up into three parts: designing relics as magic items, developing the mechanics of the items, and developing the story lore of the items.

First, designing relics, and a bit of background.

I was presented with very little by way of an outline—just the art orders describing the five items I would ...


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Another PACG Scenario

October 4, 2013
We're still enjoying the Pathfinder Adventure Card Game at my house; here's another custom scenario I designed:

The Pillbug's Revenge scenario is intended for characters who have completed The Poisoned Pill (and may have completed all of the Perils of the Lost Coast and even some or all of Burnt Offerings). Plentiful poison damage makes this scenario challenging.

Freshly escaped from prison, the notorious poison-merchant Aliver "Pillbug" Podiker has vowed revenge upon Sandpoint! Pillbug Podiker...


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Some Simple, Good Advice

September 25, 2013
As I've mentioned, I'm doing a lot of writing for Paizo recently, which is why Run Amok Games products have slowed a bit (but some good news on that in my next update!). I recently got some great advice from Paizo's superstar freelancer Neil Spicer, who told me:

Just meet your deadline and write awesome stuff. :-)

Seriously. 


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Pathfinder Adventure Card Game - and Custom Scenario!

September 6, 2013
The Pathfinder Adventure Card Game is at last available, and I was very excited to get a copy. I playtested the game pretty extensively, and it was good to see several of our group's proposed recommendations implemented. One of the strong advantages of the game is how easy it is to create custom scenarios. The first solid custom scenario I made can't yet be built--it includes cards from sets that aren't released yet, and might have changed--but here is a custom scenario I created that you can...
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Name in Print in Paizo!

August 23, 2013
I have four Pathfinder Society adventures out with Paizo, which are available in .pdf only. Recently I've been working on several print products for Paizo as well. Although the first of these--an article on artifacts and magic items called Lost Relics of the Crusades in Adventure Path 74 Sword of Valor--doesn't come out until next month, this month's adventure path contains, as usual for Paizo, a "Coming Next Month" page listing the contents of the next month's issue. Lost Relics of the Crusa...
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The First Run of the Broken Road

August 19, 2013
I had several family members in town for a reunion last week, and some of my siblings and teenage nieces and nephews were looking for me to run a game. I jumped at the chance to run a very, very rough version of one of my distantly-pending projects, Perils of the Broken Road. So they each picked the PC they liked best from The Emergency Character Collection and a fistful of dice.

Then I killed them all in the second fight.

They had cleverly bypassed several critical clues about an upcoming enc...
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A Quick Trip to GenCon

August 19, 2013
Although I used to be a very regular GenCon attendee, I haven't been to that massive convention in a couple of years. I had the opportunity to drive down just for the day yesterday, and I was able to meet several folks at Paizo I've worked with, connect with a few old friends, and peruse some of the very high-quality 3PP products that were recently released (such as Midgard and Razor Coast).

On Run Amok news, I received my print proof of Kingdom of Toads early last week, and several of the pic...
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Another Way to Get Run Amok Products!

August 1, 2013
I'm pleased to announce that I now sell my products through a third vendor, other than paizo.com and rpgnow.com.  This is the d20pfsrd storefront. A good resource for open-source Pathfinder rules, this site recently added a storefront and carries a lot of third-party publisher materials.  Run Amok materials can be found at:

http://shop.d20pfsrd.com/collections/run-amok-games

Shop away!
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Rivalry's End is at Three Stars

July 20, 2013
My latest Pathfinder Society scenario, #4-23 Rivalry's End, is currently hitting a middle-of-the-road three stars. This seems to be an average of people who thought it was great and people who thought it was terrible. Although I read all reviews and commentary about my adventures, I'm particularly interested in why people don't like my material.

Here, the complaints seem to fall into two types: first, the scenario is too hard. Second, the "twist" ending is disappointing.

Regarding the "too hard...
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Kingdom of Toads is Live! (in pdf)

July 16, 2013
Kingdom of Toads, the high-level super-adventure for PCs of 17th-18th level, is now for sale in .pdf at Paizo.com and RPGNow.com. The print version is still a few weeks out, but I wanted to get this out there to find out what people think of our highest-level offering yet!

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The Perfect Librarian

June 20, 2013
Kingdom of Toads is about more than fighting garden snakes. Here is a helpful fellow the heroes are likely to meet--the Clockwork Archivist!

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Another Way to Skin a Monster

June 20, 2013
While finishing the layout for Kingdom of Toads, I was able to take a more global look at the monsters I designed for it. I noticed that in a couple of places, I was pretty shameless about "reskinning" existing monsters (that is, taking the stats for an existing monster and simply describing it as something else). When the stats "fit" the way the monster ought to play at the table, this should be fairly seamless.

The two examples I have from Kingdom of Toads are when the heroes are, in essence...
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A few updates

June 3, 2013
I've added "Beyond the Serpentine Lock" to the upcoming product descriptions and included its summary at last. As far as timing, Kingdom of Toads will come out here in June, and Beyond the Serpentine Lock in July.

I noticed that the only review for "The Emergency Character Collection" thus far--a nice 4.5 star review, too--isn't here. So I added that.

I've also dropped an announcement about my next Paizo product, the Pathfinder Society adventure 4-23 Rivalry's End. This adventure doesn't come o...
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Order of Appendices

May 29, 2013

I’ve been spending altogether too much time thinking about appendices. Most of my adventures have a few appendices, and some of these have been:

·        *  How to scale the adventure for higher- or lower-level PCs

·         * New rules items (such as new monsters or new magic items)

·         * A timeline of events

·         * All of the player handouts consolidated into one place

·         * A few pregenerated PCs

All or some of these are likely to appear in future adventures a...


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Kingdom of Toads is Big

May 20, 2013
I don't have a specific word count for Run Amok adventures. The adventures range somewhere between 13,000 to 24,000 words, but vary a lot based on the source of the adventure (whether it was originally written as a one-shot event, for example) and whether the adventure is investigation-heavy or more linear.

Last weekend, I substantially finished everything for "Kingdom of Toads" (more specifically, I still need to adjust the treasure available across the entire adventure for the CRs faced, an...
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An Exciting Opportunity Returns Home!

May 9, 2013
I've mentioned my work with Headless Hydra Games on their Viridian Legacy adventure path. Unfortunately, their adventure path has not panned out for several reasons, including Axel Carlsson of Headless Hydra taking on a separate exciting setting-and-rules-system project. I had written a full adventure for the adventure path already, and it was one I'm pretty proud of. Axel generously returned the rights of this adventure to me.

What this means for Run Amok is this: with a bit of rewrite to un-...
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Dark Waters Rising in Hand!

April 23, 2013
My adventure Dark Waters Rising for Raging Swan Press came out last July, and was quite well-received. Raging Swan has only a few print products; nearly are all pdf-only, with a distinctive simple white-on-black color style.

For Raging Swan's third birthday last month (congrats on three years!), they put three of their popular products out in print. One of these was Dark Waters Rising, which I was very proud to hear!

Creighton Broadhurst at Raging Swan was kind enough to send me his print versi...
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They're Playing Teeth of the Storm!

March 7, 2013
Here's a very neat thing: a group is playing "Teeth of the Storm" over at the Paizo forums. You can take a look at the play-by-post sessions, which as of now are currently ongoing, at http://paizo.com/campaigns/TeethOfTheStormGMIliad

It's very neat to see one of my adventures being played, and I've checked in on this every few days since the GM told me he was running it.

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In the Sandbox

February 19, 2013
It's no surprise that the Pathfinder Society adventures I write for Paizo Publishing get much more play--and are much more talked about--than the work I do for Run Amok Games or other third-party publishers. This is simply a matter of exposure: Paizo is the largest tabletop RPG company there is, and the Pathfinder Society campaign is their heavily-promoted organized play campaign. I don't have any hard numbers, but I would guess that each of my Pathfinder Society adventures is played thousand...
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Writing Mountains Behind the Scenes

February 14, 2013
Just to drop an update that's necessarily thin on information: I'm currently working on two exciting projects for Paizo. One is an adventure with some surprising developments, and the other is an article that I hope a lot of players will find useful. I can't speak in more detail about either, but you'll see both this year.  The projects are very different, so it's keeping my brain occupied.

Speaking of keeping the brain occupied, I've revised a puzzle section in Kingdom of Toads that should pr...
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Charging Forward in the New Year!

January 15, 2013
I lost a bit of momentum with Run Amok in the last few weeks; we took our Christmas vacation in the middle of December, and since recovering from the holidays, I've been elbows-deep in developing an adventure for Headless Hydra Games for an author I hope will do some writing for Run Amok this year. 

Now that's past, and it's full steam ahead for Run Amok Games. I'm finishing the high-level Kingdom of Toads in the next few weeks, and I've got a few other projects in the works that will, before ...
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Love Letter to the Editor

November 23, 2012

I don’t give my wife Stephanie nearly enough credit. In addition to the support she gives me for all my writing—and now all the work in running Run Amok Games—she also edits everything I write. Everything. Not just Run Amok products, but all the work I do for other publishers, from outlines to final adventures. Just about the only thing she doesn’t review in advance are these blog posts. I thought it high time I acknowledge her, and admit that I wouldn’t be nearly so comprehensible ...


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About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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