Showing category "Wizards of the Coast" (Show all posts)

That's So Platinum

Posted by Ron Lundeen on Thursday, May 14, 2020, In : Wizards of the Coast 
I was looking over a conversation about the "metal levels" on DriveThruRPG, the most significant site for digital RPG sales. These levels (Copper, Silver, Gold, and so on) correspond with sales: higher sales get rarer metals.

I've felt lucky if some of my third party press products even get Copper rated, but I was surprised to find that I actually have three Platinum products! All three adventures I wrote for the D&D Adventurer's League campaign (Beneath the Fetid Chelimber, The Seer, and Quel...
Continue reading ...
 

I'm The Seer!

Posted by Ron Lundeen on Sunday, March 13, 2016, In : Wizards of the Coast 
My next 5th edition Dungeons and Dragons adventure for the Adventurer's League has been announced. It's DDAL04-05 The Seer (which, in development, had been "The Esper," although I like the name "The Seer" much better). It required my to get deep into the lore of the Vistani, the Romany-like people of the classic Ravenloft setting. It was a lot of fun to write, although I overwrote it by quite a lot and had to trim it back pretty substantially (as I mentioned in a blog post about two months ag...
Continue reading ...
 

Over-writing is No Fun

Posted by Ron Lundeen on Thursday, January 14, 2016, In : Wizards of the Coast 
So I'm normally quite good at sticking to word counts. I keep a good, close eye on the targeted number of words. Normally, I shoot a little bit high and have to trim back on some words, which is fine because tighter editing improves the final product anyway. Sometimes I'm right on or just under my word count, and that makes me feel like I can't edit the words down as tightly as I otherwise would--but I'm consoled in the fact that I'm "on budget" for words, which developers really appreciate.

F...
Continue reading ...
 

We're on our way Out of the Abyss

Posted by Ron Lundeen on Wednesday, September 9, 2015, In : Wizards of the Coast 
I've been running the D&D Encounters at my local game store for the past 6 months or so, up to the dramatic conclusion of the Princes of the Apocalypse mini-campaign last Wednesday night. Tonight, we begin the Out of the Abyss adventure, which I expect to go for several months. We've got quite a crowd--three tables of six or so players each--and all of us are starting up Out of the Abyss tonight.

The name is evocative, and actually quite true: at the start, the PCs are all prisoners of the dro...
Continue reading ...
 

Jumping in to D&D 5E!

Posted by Ron Lundeen on Wednesday, May 20, 2015, In : Wizards of the Coast 
A few months back, I heard that Wizards of the Coast had announced an open call to be a writer for the Dungeons and Dragons Adventurers League adventures. I thought that sounded pretty neat; I play and run a bit of fifth edition, but I'm pretty much committed to writing for Pathfinder. But  I thought it might not hurt to look into it; I regret passing on Green Ronin's open call for monster authors near the end of last year; I had a few neat ideas for that I didn't pull together in time. Anywa...
Continue reading ...
 
 

About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

Blog Archive



 

Make a free website with Yola