Browsing Archive: May, 2016

A Successful PaizoCon!

Posted by Ron Lundeen on Tuesday, May 31, 2016, In : Work with Other Publishers 
I made a quick trip to PaizoCon last weekend, and I had a great time. The events were all quite fun, and I was able to sit down an talk with many of my developers about projects I'd recently completed for them, as well as pending projects they'd like me to write.

There was also the usual series of announcements at the banquet. Most years, I have a good sense of what those will be, and I'm rarely surprised. This year, I knew that the Ironfang Invasion adventure path would be announced (I wrote ...
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Yes/No Adventures!

Posted by Ron Lundeen on Friday, May 13, 2016,
One of my most useful tools as a GM is my d6 labeled "Yes" on 3 sides and "No" on the other 3 sides. It's my Yes/No Die, and it solves all sorts of questions in combat. Between the rogue and the oracle, does the mindless monster attack the rogue? Is it the wounded orc that falls into the pit? Are you closest to the statue? And so on, and so on. As a recent experiment (and as a playtest of an adventure where I needed to test the story rather than the rules), I invented a whole gaming system ba...
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Digital Has a Tighter Schedule

Posted by Ron Lundeen on Wednesday, May 11, 2016, In : Work with Other Publishers 
It's been a while since I've written a Pathfinder Society adventure, but developer John Compton reached out to me to see whether I'd revisit the site of Azlant Ridge from an adventure five years or so old. I eagerly agreed, and was assigned PFS7-27 Beyond Azlant Ridge in early April. After a lot of writing over the last month culminating in a fun playtest last night, I'm practically done with it--although I need to cut over a thousand words to bring it under word-count. My due date isn't tech...
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About Me


I'm Ron Lundeen, game designer for Wizards of the Coast. Before that, I worked as a development manager for Paizo, Inc. and as an RPG freelancer. I've recently had products in print for Paizo, Wizards of the Coast, Petersen Games, and Ulisses Spiele. My opinions here are my own and do not reflect those of Wizards of the Coast.

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